Apologies if this is a double-post; tried to submit this a while ago, but it didn't seem to take.
This is a subject that came up in the various "Star Trek" series on a pretty consistent basis; always with the caveat that, whatever benefits you're getting from it in one respect, you're going to pay for it with another (be it simple "We shall conquer all" arrogance of the Eugenics Wars population, or rolling the genetic dice with regard to whether such a subject comes out physically and/or intellectually deformed, as in "DS9"). While Last Unicorn Games' "DS9" Core text does cover the possibilities, benefits, costs and risks of creating such a character and integrating them into a game series, Decipher never got around to addressing the topic. Just wondering: Is this something that Modiphius has, or does plan, to explore? While I don't have the Core book at present, I don't believe that this issue is brought up, at least from my discussions with those who are in possession of it. Would such involve giving characters more than fifty-six points - sixty, perhaps - to shuffle around, or the option of exceeding 12 as a game attribute limit? Would it involve the creation of unique Talents linked to such origins, and/or Values and Focuses that reflect the I-Am-Unbeatable intolerance common with such individuals, or could personnel such as Julian Bashir simply have a Focus/Value of Dark Secret or the like that they have to retain as a personal characteristic? Very interested in how Modiphius and various GMs have chosen to take on this issue; please submit opinions.
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