Had our first game last night. Overall it went well and was a very different rp experience than what we are used to. Everyone had fun. Please take this post as a positive experience.
One mistake I made was instead of senors answering one question per momentum, I made it one piece of information which slowed the game down. However, that won't happen again.
Trying to come up with conditions (from rolled 20's) slowed things down a bit. I wish there were some random table to help with this but maybe I'll get better at it in time.
I have some concerns with Untapped Potential:
Attribute - nothing higher than 11
Discipline- nothing higher than 4
Must spend Momentum or Threat to use.
Usage could add to threat or have no payoff if a 3 or 4 is rolled.
Takes the place of another Talent
Can possible add 1 or 2 momentum to the characters roll.
It seems to me that the math just doesn't seem worth it. Maybe if it were a trait it may help a bit.
[Last edited Jun 17, 2018 14:52:33]