I'm a bit iffy on the use of Effects during combat (apart from just generating Momentum/Threat).
Let's say I'm shooting a phaser at someone - I roll damage and generate 2 Effects. Okay - I can use those to activate properties of the phaser, yes?
Now if I'm on the other end and taking cover; the GM has determined that there are 2^ worth of cover, so when the phaser hits me, I roll 2^ and get 2 Effects. So that's 2 Resistance against the phaser hit...but what would I use the Effects for under those circumstances? Would it just be narrative stuff that gives a bit of a bonus? "The phaser hits the console you're hiding behind, and it explodes in a shower of sparks and smoke, which will make the next shot coming at you at +2 Difficulty". Is that the sort of thing?
Thanks in advance for any help.
[Last edited Jun 05, 2018 22:22:02]