One of my player play an experienced charlatan with Personality 12, Persuade Expertise 5 Focus 5 with the Talents: Force of Presence, Naturally Charming 3 and Strong-Arm Tactics 3.
He's also a sorcerer than can cast Haunt the Mind.
1) does Naturally charming apply to threaten attack and Displays of might and Powers (+3 momentum on success)? The rules doesn't specify that the bonus are for charming purpose only but for any persuade test...and threaten attack use persuade skill test.
2) Does Strong-Arm tactics bonus dices apply to threaten attack and Displays of might and Powers (roll +3 bonus dices every time and Piercing 3)? If so, it seem the cost is pretty low compare to others talents (that required momentum or doom to gains similar benefits)
3) Does Threaten or Displays can be use on every type of foes (except Brain-Dead creatures)? I have a hard time seeing an hungry Polar Bear or a Frost Giant fleeing in panic the Steely Glare attack of the charlatan. Should Flaming Brand Displays should at least be a requirement to affect animals?
If so, the charlatan can do every round a Steely Glare with 5d20 roll, 6 damages dices , piercing 3 and 3 automatic bonus momentum (than can be applies to additional damage or piercing).
He can also cast a terrifying illusion with Haunt the Mind on the first round and use Sorcerous Might Display the next round with 5d20, 9 damages dice, Piercing 3, Area, Intense and 3 automatic bonus momentum...
That a lot of pretty much automatic mental damages! No Toughened foes could resist one round of those mental attacks.
[Last edited May 05, 2018 03:36:30]