In the rules, it mentions that weapons with multiple Qualities that trigger on Effects trigger ALL those Qualities with a single Effect die. If multiple Effect dice are rolled, only those with "X" get an increased power.
Also for some Qualities (Knockdown/Stun in particular), it says that the target may ignore the Quality if they spend 1 Doom / Effect rolled.
My question is this: Say a weapon inflicts both Knockdown and Stun and the player rolls 2 Effect Dice in the Combat Dice roll. The NPC wants to ignore both Qualities/Conditions. Which is correct?
A) The NPC spends 2 Doom and negates both Knockdown and Stun because there were 2 Effects Rolled and since all Qualities are triggered by a single Effect Die, they can all be ignored with a single Doom / Effect die.
B) The NPC spends 2 Doom to negate either Knockdown OR Stun (or 4 Doom to negate both) because each Quality must be ignored separately using the total Effect Dice rolled.
Option A seems the most likely (If it's easy to inflict multiple qualities, it should be as easy to ignore them). Option B double counts Effects for the purpose of ignoring them, which makes it twice as expensive to ignore an effect than to apply it.
At our table right now, we're using Option A, but I'm curious if there is a definitive "Rules as Intended" explanation?
[Last edited May 03, 2018 18:50:02]