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Modiphius > Robert E. Howards CONAN roleplaying game
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Parrying unarmed

posted Jan 16, 2018 06:32:02 by Dislikes_Elves
Good morning!

Can an unarmed character use the parry skill to defend against an armed melee attack? And if yes how should it be ruled? Atm I don't allow it since it'd invalidate the talent“Panterish Twist“.
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9 replies
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Nathan.Dowdell said Jan 16, 2018 17:36:01
I tend to allow it at +1 difficulty - possible, but not as easy.
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Dislikes_Elves said Jan 16, 2018 20:42:11
Thanks for the input. +1 difficulty seems tame to me. Maybe I'd let the PCs choose: +1 difficulty and half damage or +2 difficulty and no damage.
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rrcautela007 said Jan 16, 2018 23:54:02
I thought this was prohibited by RAW.
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SteveHanson said Jan 17, 2018 03:21:14
Nathan wrote the rules.
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Nathan.Dowdell said Jan 17, 2018 14:23:53
Remember, it's +1 difficulty in a Struggle, which can make quite a significant difference, and an unarmed attack has Reach 0 and lacks the Parrying quality, so it's not really well-suited to defence in any other way (compared to, say, a spear or a sword). Fundamentally, the game treats unarmed attacks as being just another kind of weapon, only one that everyone carries and which can't be lost.
Game Development - 2D20 System
System Design - Star Trek Adventures

Rules questions and playtest feedback to nathan@modiphius.com
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Dislikes_Elves said Jan 17, 2018 21:05:50
@ rrcautela: Well, the answer as confirmation that RAW it's not possible but as a house rule he allows it (the description for "Parry" on p. 74 says as much "Parry is used to defend from blows,(...), using a weapon or shield to protect oneself."). I think as long as my players are ok with me disallowing parry without a weapon/tool or shield, I'll leave it at that. I have enough problems dealing damage to them as it is (except when the dice gods favour the GM ;-)).

@Nathan: Again thanks, but one follow-up question. You wrote: "an unarmed attack has Reach 0...so it's not really well-suited to defence in any other way". How does reach play into it? From p. 123 in the rule book, I understood that if the attacker's weapons has a shorter reach and the defender has guard, then it gets more difficult for the attacker. I don't find anything about the reach of the defending weapon having an impact on the defence (or giving an advantage to the attacker). E.g. if an attack with a reach 2 weapon is parried with a reach 0 weapon then there's no benefit for the attacker and no disadvantage for the defender. Or did I miss something?
[Last edited Jan 17, 2018 21:06:49]
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rrcautela007 said Jan 18, 2018 13:56:35
WWJD (What would Jay do)? LOL
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Nathan.Dowdell said Jan 19, 2018 12:21:07
Again thanks, but one follow-up question. You wrote: "an unarmed attack has Reach 0...so it's not really well-suited to defence in any other way". How does reach play into it? From p. 123 in the rule book, I understood that if the attacker's weapons has a shorter reach and the defender has guard, then it gets more difficult for the attacker. I don't find anything about the reach of the defending weapon having an impact on the defence (or giving an advantage to the attacker). E.g. if an attack with a reach 2 weapon is parried with a reach 0 weapon then there's no benefit for the attacker and no disadvantage for the defender. Or did I miss something?

You're right, there's no specific benefit or disadvantage... but that in itself means that it's in a worse situation than if the defending character had a spear or other long weapon. Defending unarmed isn't helping you in any specific way.
Game Development - 2D20 System
System Design - Star Trek Adventures

Rules questions and playtest feedback to nathan@modiphius.com
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Dislikes_Elves said Jan 19, 2018 13:22:52
Thanks for clearing that up, Nathan.

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