So in August before I even ran my first session (last night) I started experimenting with the life path generator (LPG). I started by reimagining a character from LUG STNGRPG. What I noticed was how much more developed that LPG made my character feel. But it still seemed to lack the depth of the TV characters. My solution was to allow 3 additional focus, but they had to be personal in nature and not career or positional based. Here is how I do it.
1. UPBRINGING BONUS FOCUS: The player names a hobby or activity that the child loved or was forced to do (play piano, collect bugs, go fishing).
2. ACADEMY BONUS FOCUS: The player names an activity or creative outlet they picked up while in the Academy (football, bar hopping, chess, holo-LARPing).
3. POST ACADEMY BONUS FOCUS: THe play manes an activity or creative outlet they are learning or indulging in since leaving the Academy (Vulcan meditation, botany,games of chance, cultural studies (pick a culture)).
Example: My Character Doctor Illeena Lotz (human) grew up on Vulcan where she learned to love brain teaser and logic puzzles. In the Academy she perfected her swimming abilities and was on the Academy swim team. And finally since leaving the Academy she has become a foodie, seeking out and trying new foods and eating establishments wherever she is posted (nothing beats real food cooked by real beings).
My players liked this addition and have embraced it. Our group has a Vulcan who plays bocci ball who is encouraging others to form clubs on DS9 and the GAMMA 7 outpost.
These bonus focus may never come into play, but you never know, the Bajoran security officer (all so reimagined form LUG game) has carousing/bar hopping and is eagerly awaiting her return visit to Quarks Bar.
Login below to reply: