Walker-class
Comms 6
Engines 8
Structure 8
Computers 7
Sensors 6
Weapons 7
Command
Security +1
Science
Conn +1
Engineering +1
Medicine
Scale: 4
Attacks:
Phaser Cannons
Photon Torpedoes
Tractor Beam (Strength 3)
Talents:
Lateral Vector Transporters
Redundant Systems (Structure)
Design Notes/Thoughts:
I took the commissioning date to be roughly 2200 to imply the age of the class, thusly taking the total points of the systems to be 42 (46 from the Constitution from the 2240s and taking 4 off the total to backwards calculate).
For Disciplines, I decided to boost the Conn as the ship managed to match even the smaller Klingon ships' agility to some degree, the Engineering along the same lines as my thinking for picking Redundant Systems (Structure) outlined below, and Security because it seemed to be one of the ships to hold its own for the longest in the battle.
I decided to pick Redundant Systems (Structure) for one of the Talents as in the battle for the second episode a *large* amount of the hull seem to be gutted and yet had some level of operational capability (though not exactly battle-ready anymore). I also added Elijah's Lateral Vector Transporters talent, for obvious reasons.
Any comments or recommendations about potential changes?
[Last edited Sep 27, 2017 18:48:02]