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Dark eden ending

posted Jun 19, 2017 10:51:47 by daryl921
Well so my players and I just finished the dark eden campaign and it left us with a feeling of that's it?Ok the dark soul might be confined for a while but it's still not a decisive victory.Yeah I know it's the dark soul,even the ancient just managed to seal it and all.Still my players were expecting more like a fight with a legendary nepharite of the setting.Hell some of my players were like it's the conclusion of the saga and we don't even get to fight a physical manifestation of the dark soul/apostle insert name of great villain of the setting here.The heroes are supposed to be legendary so why don't they have legendary fights?I had tons of fun with the campaign although like my players I don't feel a kind of accomplishment.Even the dark temptor was a more interesting ennemy than practically everything we fought in dark eden.Of course I don't ask to kill off all the bad guys of the setting but well after reading Durand fought Algeroth I was like why don't we have such epic battle.Once the dark seal is revealed why doesn't the dark soul send more impressive ennemies.Yeah we have Valpurgius but I just hope it will be enough to satisfy my players.The always strive for more epicness.
All of this to say in most settings at the conclusion we get to fight the big bad guy.Here we just stall it by maintaining the seal.And we didn't even get to fight one of the big henchies(the apostles).But besides that we had a blast.
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17 replies
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Marcin.Skupnik said Jun 22, 2017 07:28:14
Before I go into spoiler territory I would like to ask you a question, do you own Mutants & Heretics? If so, have you read it?
Are you maybe a fan of the 1ed/2ed fluff?

As a fan I quickly connected the probable reason for this type of ending with the story presented in M&H.
MC3 homebrewer. Check the thread!
CA-138 Deathlockdrum - when you want to put a grenade launcher on a grenade launcher, so you can launch grenades when launching grenades.
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daryl921 said Jun 23, 2017 09:29:47
Yes I have it.In fact I have everything Mutant chronicles since the first edition.As a community of players we started with the third then as a GM I decided to look into past ones to see the differences and I especially loved the books about each apostle,in particular the Algeroth one.From there our interest grew more about the setting.
I also agree with you saying this ending suits the setting because let's be realistic the legion is everywhere and we can't put a true end to it.And if the ancient didn't manage to beat the dark soul I don't see how a small bunch of players could do it.The best they can do is maintain the statut quo.
Now what my players want is to find a way to make ancient and past tech work despite the dark symetry.As people who come from the past they know what humanity has lost and so they want to get back that knowledge and make it work somehow.I don't know how they will achieve this but they still amaze me at times.Making AIs work anew,developing a space program,maybe even develop some kind of hyper propulsion for a ship,that's some of the projects they have in mind.
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Marcin.Skupnik said Jun 23, 2017 12:31:54
I see, you haven't read M&H too closely haven't you? Just an assumption.
There is an important difference between 1ed/2nd and 3rd edition. In the first two humanity is the protagonist, player characters are the heroes together with people like Crenshaw or Mitch Hunter. In the third humanity plays second fiddle to the four deus ex machina guardian aliens, the PCs are there to fetch coffee and doughnuts before the guardians defeat the Dark Soul on their own. If you don't believe me read M&H.

I never said that the ending suits the setting, it doesn't and in my games the PCs get to fight the epic NPCs. There is little to no point in PCs trying to improve humanity, as humanity is doomed to become a different race altogether in the future and to use what the Ancients left them, to fight the Dark Soul as this is the only purpose of humanity's existence. The setting has been changed and everything is predetermined now.
MC3 homebrewer. Check the thread!
CA-138 Deathlockdrum - when you want to put a grenade launcher on a grenade launcher, so you can launch grenades when launching grenades.
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Michael_Romanov said Jun 26, 2017 00:44:19
Imo, my 50 cent: if the DE campaign isn't enough horror, let gour players hunt 4 skulls across the whole Dark Eden. There many opportunities for epic battles.
"If you do something, do it right!
Do it like the best.
Do it like Bauhaus!"

Michael Romanov
Major, Order of the Wolf

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ShadowWalker said Jun 28, 2017 14:15:41
My biggest problem with DE campaign was how easly a Fury member was corrupted. IMO it should be easier to corrupt a Cardinal (human one not Durand family) than one of those elite guys.
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Michael_Romanov said Jun 28, 2017 14:45:27
They only human, too. And here in Germany exist an old saying (roughly translated): It's easy for the devil to corrupt the mightiest!
"If you do something, do it right!
Do it like the best.
Do it like Bauhaus!"

Michael Romanov
Major, Order of the Wolf

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ShadowWalker said Jun 28, 2017 15:07:39
They are human but also ones of most dedicated to fight DL. They should not be so easly corrupted unless Fury massively lowered their recruitment standards and there is no control about their members activities. They should be basicaly clostered monks that have only safety of their charges in mind and not care about mundane life at all. It should be virtualy impossible to blackmail them etc.
[Last edited Jun 28, 2017 15:11:37]
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Michael_Romanov said Jun 28, 2017 15:22:17
I see your point, but Furies are bodyguards, not front line warriors against the legion. And most of them are not trained in the Art, so they should visit regularly a Mystic Healer for a 'remove corruption", just in case.
"If you do something, do it right!
Do it like the best.
Do it like Bauhaus!"

Michael Romanov
Major, Order of the Wolf

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ShadowWalker said Jun 28, 2017 15:25:37
That is other valid point - where was the Inquisition and other monitoring branches of Bhood? The only explanation for Fury going rouge would be if after Dominic's reign Bhood were in chaotic state comparable to Neronian heresy times.
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Michael_Romanov said Jun 28, 2017 15:37:44
Again only my opinion: the Inquisition search mostly below the high echelon and outside the Brotherhood. The Fury belongs as Curia bodyguards to the highest echelon, so they wouldn't regularly check (perhaps of arrogance: someone so high in the Brotherhood couldn't be corrupt?!)
"If you do something, do it right!
Do it like the best.
Do it like Bauhaus!"

Michael Romanov
Major, Order of the Wolf

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ShadowWalker said Jun 28, 2017 15:41:25
There is an internal branch for checking Bhood members = no excuses for them ;)
Quote from Bhood book: '' ...The smaller Cell, internal investigations, is more secretive but no less active, and for good reason; while the Brotherhood wants people to know of its successes against the Darkness, it would rather not reveal the possibility of corruption infiltrating its own ranks. ''
[Last edited Jun 28, 2017 15:44:41]
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Michael_Romanov said Jun 28, 2017 16:13:45
But somewhere else is written, that this cell operate within the directorates, and mostly in the 3rd and 4th. The Curia (And with it the Fury) is above the directorates. And I had interpreted 'corruption' as a darking (correct word?) of the soul: jealously (why wasn't me promoteed), greedy (I should be the owner of the...), and hate (if he wouldn't exist, I would be...). These are the attack points and the Dark Soul. It whispers: "I will help you to fulfil your wishes, but there is something I need you to do." And the wishes of the mightiest are much more difficult to accomplish, so they are grateful for any help.
"If you do something, do it right!
Do it like the best.
Do it like Bauhaus!"

Michael Romanov
Major, Order of the Wolf

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AlexandreDupuis said Jun 29, 2017 02:41:07
I liked that M&H managed tie in the "Mutant" in Mutant Chronicles. There's a lot to absorb fluff and rulewise. Some of those powers are almost godlike but I'm guessing that humans will need all the help they can get to repel the Dark Legion. I also like the fact that this lets players play X-Men in the Mutant Chronicles Universe. I mean, how cool is that :)

It's unfortunate that human determination and perseverance was trumped by Deus Ex characters. This I find greatly diminishes the heroics of humanity against adversity. To be fair though, that aspect was already present previously in the earlier versions of the universe, Modiphious seems to have only expanded it.

I guess it depends on how you look at it; the determined fate of humanity by the Ancients can be seen as another hurdle that it has to cross in order to claim it's own destiny. It's hinted through the book that things are not evolving as planned by the Deus Ex which could lead to a third path between submission to a programmed genetic heritage or enslavement to the Dark Legion. The characters from the campaign just might be the ones able to show this path.

What I didn't like from the Dark Eden campaign was the ease by which the Tsarina was captured. I mean, she's one of the last surviving Guardians, she should have almost limitless powers! All it took was a few well placed heretics to take her down? Kind of hard to swallow for me. I get that she's a tool to move the story forward but stil...
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Michael_Romanov said Jun 29, 2017 03:39:38
In my campaign it was a trap of the Tsarina: she knows about the plan, and also the heretic mole. She was never ever in danger. The task of the PC was to scare the mole, so he had to act before the right time.
"If you do something, do it right!
Do it like the best.
Do it like Bauhaus!"

Michael Romanov
Major, Order of the Wolf

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BillHeron said Jul 10, 2017 14:58:05
That's why have an adventure hook that allows the players to attempt a rescue of the Tsarina in the Appendices - there was a lot to fit in.
Silvershield GM. Achtung! Cthulhu, Infinity, and Mutant Chronicles freelancer.
Embroiled in all of the Mutant Chronicles 3e books in some way, occasionally as a writer.
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