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Brotherhood Apprenticeship and Primary Career

posted Jun 10, 2017 00:03:53 by Michael_Romanov
I want to create a Brotherhood character from Apprenticeship to Mystic Warrior IC. During education I chose consequently the Apprenticeship and the Mystic talent. For Primary Career I thought the Academic career would be logical. Of the two Academic careers seems the Pilgrim Scholar the better fitting. But this career could choose Mysticism as signature skill, but no Mysticism talent.
So could I always learn an Art talent, even it is not mention in the career, when I posses the Mystic talent?
And what would be the most logical/appropriate primary career for a later Mystic IC and hopefully Keeper of the Art?
[Last edited Jun 10, 2017 00:05:00]
"If you do something, do it right!
Do it like the best.
Do it like Bauhaus!"

Michael Romanov
Major, Order of the Wolf

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4 replies
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Nathan.Dowdell said Jun 10, 2017 14:23:39
You can only select an Art talent when you would be able to take a Mysticism talent (or when you have a free choice of talent). So, you wouldn't be able to select Arts talents from a primary career that doesn't allow Mysticism talents. That means that you can't just select all Mysticism talents (you need to diversify a little).
Game Development - 2D20 System
System Design - Star Trek Adventures

Rules questions and playtest feedback to nathan@modiphius.com
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Michael_Romanov said Jun 10, 2017 19:49:46
Yeah, I feared, that you would say something like this. But from your point of view (as developer) would the Pilgrim Scholar the most logical primary career for a "typical" Mystic npc?
[Last edited Jun 10, 2017 19:50:12]
"If you do something, do it right!
Do it like the best.
Do it like Bauhaus!"

Michael Romanov
Major, Order of the Wolf

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Nathan.Dowdell said Jun 11, 2017 13:23:11
Not really. The Pilgrim careers typically represent members of the Brotherhood who have transferred to the First Directorate in a support capacity - they're there to help the Mystics in some way, rather than being part of a presumed career path into Mystic. They're research assistants.

There's deliberately no single obvious route to the Mystic careers - they have powerful abilities, and each should reach that training in their own ways, especially given that there are several different permutations of Mystic depending on which Cell they belong to and which Arts they choose to focus on. And there's no reason you need to limit yourself to the careers in the Brotherhood book either - the corebook Academic career is just as viable as the Brotherhood versions, for example.

Now, in terms of flexibility, taking a term as a Disciple (the Brotherhood's version of Unemployed) can be quite useful - it doesn't grant as many benefits as most primary careers, but it grants a free Life Point if it's your first or second term, and it gives open choices in the few skills (and the Talent) it provides, which lets you tailor your character however you like.
Game Development - 2D20 System
System Design - Star Trek Adventures

Rules questions and playtest feedback to nathan@modiphius.com
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Michael_Romanov said Jun 11, 2017 14:28:52
Thank you, I always forget the Disciple.
"If you do something, do it right!
Do it like the best.
Do it like Bauhaus!"

Michael Romanov
Major, Order of the Wolf

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