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Modiphius > Fallout: Wasteland Warfare

What would you like to see done with Fallout: Wasteland Warfare?

posted Apr 23, 2017 01:40:07 by SteveHanson
Tell what you would like included in this game.
[Last edited Apr 23, 2017 01:42:56]
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To his friend a man
a friend shall prove,
To him and the friend of his friend;
But never a man
shall friendship make
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97 replies
daringdice said Apr 23, 2017 02:48:13
Personally I'd like to see content representing the whole of the series, not just focusing on the newer games. The older games had plenty of rich lore (intelligent Deathclaws!) that could be utilized and lots of unique characters (Goris!) that would make good units (if unique characters were to be a thing in this game).

Other than that I hope to see character progress throughout campaigns, units can get stronger or find better equipment and such. Either way, I'll be eagerly following this project.
"There are two kinds of people in the world. Those with loaded guns, and those who dig. You dig."
-Chosen One to Pretty Boy Loyd
RobertJamesWilliams-Day said Apr 23, 2017 21:50:13
I was really excited by the nuka cola machine, the fallout games are rich in detail and I'd like to see that added to the tabletop game. There's tons of game with fantastic lore, amazing model, and great lore and I know you'll add all those elements to the game, but honestly its the nuka cola machine that's got my attention.
DeeVayHeight said Apr 24, 2017 07:18:24

What is Fallout for me?

It's a RPG sure enough, but what kind of RPG? The theme is retro-future/post-apocalyptic but what is the type?
For me Fallout is, wait for it :D ... a Dungeon Crawling with an open environment :O :O :O

I actually developed (purely for myself) a tabletop miniatures game using the cards from Fallout Shelter (a great source of playing materials). a few things I used in my system:

- every scenery can contain a stash and thus is searchable
- co-op game where 1 heroes lead a small groups of companions
- table divided in square area
- S.P.E.C.I.A.L characteristics, of course (Reduce to 4 using the trick: SP / EC / IA / L
- creatures, raiders, ghouls and SM appearing from scenery in LOS with a random spawning system
- heroes collect 7 resources: energy, water, food, drugs, nuka-cola, outfits, weapons + Caps
- map based campaign system where heroes build outposts, secure roads between them and fortified it using the resources.
- and so on...

My bet is that you are probably planing a more "traditional" wargame but who knows, you may find some of these ideas interesting...
MattHouse said Apr 25, 2017 06:41:38
This is project what I never tough to see. I hope we get good Range of miniatures. Especially heroes. Vault dwellers with variety of weapons and gear. Armored vault suit, Leather armour guy Etc. And gear from fallout 1 and 2. That you can use favourite model on gaming and its different than other players.

Dog Meat model!

Maybe a good set of gaming board pieces to build modular vault layout. And miniature 3D doors and of course vault entrance door. Just like the vending machine terrain. Some other 3D objective markers as well to make good gaming table.

For the game mechanics maybe something survival type aproach. You need different gear to survive from situations. Super tool, torch, flask, rope, medipack etc. Critical hits deck with discription text like in old fallout games.

Ongoing campaign with xp for heroes.

Random encounter and reward card pile.

AlessandroPici said Apr 25, 2017 11:25:30
This is amazing!! When I saw the first picture with thte mutants on the right and the humans on the left I could not believe my eyes.

I would love to see some kind of Interaction with Structures or buildings. I saw the Nuka cola machine and thought of the possibility to have certain interaction options like " loot " or "sabotage" maybe even "hacking". Laying beartraps, mines or tripwires would be cool as well.

HunterTaylor said Apr 25, 2017 18:15:34
I think this game would be fun as sort of like an open source type of war-game, where you supply the bare bones rules for PVP, co-op, and Solo games and then a few sample missions and within the rule book you give players different ways on how to build their own campaigns and set up their own missions.
E Dubbs said Apr 26, 2017 12:44:30
I'd love to see this game straddle skirmish gaming and dungeon crawl style RPG a-la Imperial Assault. I'm not saying those mechanisms. But instead skewing toward the board game side of the spectrum with the ability to play as a full skirmish war game.
Cassandra Mitchell said Apr 26, 2017 17:37:11
As a female fan of the Fallout series, I would love the ability to have a female Sole Survivor to run alongside Dogmeat.
SteveDixon said Apr 26, 2017 17:45:01
Personally. I would like to see a companion app for solo or cooperative play like Fantasy Flight has released for Descent and soon for Imperial Assault. I want to see map pieces to lay out ala Descent and Imperial Assault with scenarios and such. It's such a rich IP with a lot of lore to delve into.
rollntider said Apr 26, 2017 17:47:29
Will you guys have terrain only options? I have plenty of figures and out side of one or 2 figures I want more post appoc terrain.

Would like to see rules like being done by the game "This is not a test" that mixes Skirmish warbands with RPG elements that level up your warband (or kill them off)
[Last edited Apr 26, 2017 17:49:21]
BirgerKuhlwilm said Apr 26, 2017 18:02:48
I would need a female hero character since my wife is playing the PC game... otherwise it is an awesome idea if correctly executed!!!!!!!!!!!!!!!!
Shawn Wilburn said Apr 26, 2017 18:04:49
Miniatures should encompass things from across the Fallout universe, not just Fallout 4. Heck, bring in things like the S'Lanter that were cut from the original game, have dwarves and other things like that too.

And I'd love to see miniatures with the classic Glock 86 plasma pistol and Big Frigger power fists.
SimonKey said Apr 26, 2017 18:18:33
Multi-Part plastic kits that allow for armour and weapon options and upgrades.
Ongoing "gang development"
Two player Big Box starter
Factioned Box sets/supplements(Settlers-Raiders-Minutemen-Synths-Super mutants-BOS-Railroad etc)
Resin Special Characters
DLC big boxes and then factions within those .
Followed by "From the archive releases"
DavidHawkins said Apr 26, 2017 18:23:28
I've been making my own Fallout Vault crawler.

People have responded positiviely to that, so a vault crawl game mode or seperate game using the skirmish miniatures would no doubt be popular!

I know some of this is confirmed but I would like:

2) Perks
3) campaign based, rpg style advancement game modes AND one-off points based skirmish game modes
4) 25mm bases for standard figures (or models that fit on them so models can be versitile in game use - There isa certain recently released sci-fi, grim-dark skirmish game I would love to have a Fallout themed team for...).

But, above all, I want...

5) affordibility. A gang of 5 wasteland creatures (mirelurks, brahmin etc) shouldn't be setting me back £50+. Prodos, via AVP, do squads of 5 Alien Warriors, 5 Marines, or 3 predators, for £15 in resin, £30 for a single larger model like a queen. That seems a reasonable price range, and would make buying multiple gangs, rather than just one, a far more attractive prospect.
JamesK.Craig said Apr 26, 2017 18:56:22
Game wise I am not sure - the above suggestion of campaign style progression like the old mordheim games does sound VERY cool - but I am a competitive painter with a number of international awards and such - I would be primarily interested in hearing that the figures will not be the softer boardgame style plastics. The sculpts shown thus far look beautiful and I look forward to developing them into dioramas and complex scenery sets.
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