So we rolled Freedom Brigade characters the other night using the point buy system. The intent is to run that on the nights not enough people can make the regular campaign. It's going to be a brutal meat grinder when we play. Some ideas and questions on a couple of things.
I remember reading that they get the hand-me-down armor and guns when they give them gear. So what I thought about doing is having them roll a d20 from first to last, then from last to first, and have them pick out their individual gear; Head, Torso, Rt Arm, Lft Arm, Rt Leg, Lft Leg, and weapon. Each individual piece will have it's armor rating or quality but show obvious signs of wear and tear. So for example, they'll get to pick from 7 helmets with respective armor soaks of 3,2,2,1,1,1,and X where X has no soak value. I think this will give a good reflection of the crappy armor they have.
The neurotoxin? I didn't find any rules(point me to it if I missed it)on it's affects but intense and high stress situations tend to speed up it's affects. How can I measure those affects? As Dread goes up increase the Difficulty Step for actions? Or when a repercussion happens in high stress situations increase that individual's Difficulty Step?
Rank? Are all these criminals just Privates or once they earn some trust they move up the NCO ranks? If so how far? I was thinking just Gunnery Sergeant.
Thoughts? Additional ideas?
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