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Chapter 3 PREVIEW Feedback

posted Jun 11, 2016 12:43:27 by ChrisBirch
Please post feedback on Chapter 3 here
[Last edited Oct 10, 2017 23:48:17]
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87 replies
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MatthewWidener said Jun 13, 2016 20:29:29
Also, I agree with others that the Craft talents should each be vague enough to support whatever type of Craft a character is specialized in. Divorce the talents from specific professions. The players you annoy who are having to take talents that make their jeweler a master blacksmith will GREATLY outnumber the few blacksmith characters for whom the talents will make sense. This is going to be an area where groups house rule and fix the skill. Avoid that.
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Doug Justice said Jun 14, 2016 03:48:17
P 66 Athletics Iron Grasp list prerequisites as Human Spider or Born Swimmer. Born Swimmer is not part of its tree.
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trystero said Jun 14, 2016 14:42:24
MatthewWidener, I'm not seeing anything under Counsel that suggests it's used for getting information from people or reading their intentions. What part of that skill conflicts with Insight for you?
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MatthewWidener said Jun 14, 2016 18:02:46
Trystero, on the summary page, p. 63. I copied and pasted the entries in my original post. I think that's the only section that would need changing. The full entry doesn't have that information.
[Last edited Jun 14, 2016 19:53:01]
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trystero said Jun 15, 2016 12:37:13
Thanks, MatthewWidener.
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BruceBoragine said Jun 15, 2016 13:53:43
character sheet 1 of my players made.

edit.. sorry it won't upload them.

I have 2 editable character sheets.
1 is a blank form like the characters from the quick start rles.
the other is a 2 page version with more room for notes.
[Last edited Jun 15, 2016 13:57:46]
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JamesMalaspino said Jun 15, 2016 16:29:09
@Bruce & anyone else looking, I put them in the character sheets sticky thread
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BruceBoragine said Jun 16, 2016 15:34:53
Thanks James.
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Chris Whittle said Jun 18, 2016 05:51:00
p. 82 - Tutored Warrior - "As a Standard Action, you may
attempt a Daunting (D3) Parry test to learn one particular
enemy’s patterns and weaknesses. For the remainder of
the scene, ..."

I would instead say "If you succeed, for the remainder of the scene, ..."

It's a tiny rules-lawyer-style legalistic thing but it would be more clear. Thanks!
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LucaCherstich said Jun 18, 2016 10:07:51
"Siegecraft" scheme on page 88
First box on the right side: "Arillerist" should be changed into "Artillerist"
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Doug Justice said Jun 19, 2016 04:22:10
The chart on p. 63 needs to be examined closely. I counted five skills that have associated attributes that don't match the description. Animal Handling, Command, Society, Survival, Thievery.
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LucaCherstich said Jun 19, 2016 06:05:29
On "siegecraft" skill name: I really do not understand why you chose this very specific skill name (the art of doing sieges) for something which seems to include also non-siege battles.
You should have chosen a more generic name, for example "Warfare", which includes also sieges but not just sieges.
Otherwise this skill name does not really make sense.
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David Thomas said Jun 19, 2016 12:50:58
@Doug - I think Survival is correct on the chart, but wrong on p.94. The description of Survival is almost all Awareness based. Also, the description of Attributes and their skills on p.16 puts Survival under Awareness.
The others you mention definitely are wrong on the chart, as its the only place they are mentioned with those attributes.
I THINK everything stayed the same as the Quick Start, as far as skill to attribute placement, and the chart is just mucking things up, as well as the Survival entry on p.94.

I asked for clarification on Google +, as it affects all the character sheets people are currently creating.
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LucaCherstich said Jun 20, 2016 06:38:07
P.70.
Why should one be first an armorsmith to becone a Mason?
This does not make sense at all!
If you keep ut I'll definitively House rule something different fir my games but I guess I'll not be the only one doing it.
Please, change it.
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DanielU.Thibault said Jun 21, 2016 02:23:46
Page 63, "Analyzing chemicals, plants, and metals" and "Identifying combat styles" are missing their ending periods.

Same page, Discipline and Craft, Melee and Lore are out of alphabetical order.

Page 64, "formulas" should be "formulae" (which is used for the following talent).

Page 66, "kicking down a door being held shut by someone else." should be "kicking open a door being held shut by someone else."
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