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Dark Soul Source Book

posted May 19, 2016 16:08:47 by SteveHanson
Can you resist the call of the Dark Legion? Maybe not, as our new Dark Soul Source Book is released! Learn more about the Dark Apostles and their unholy followers, plus Heretics, Malignants and a whole lot more in this in-depth study of mankind's greatest enemy!

https://www.modiphius.net/products/mutant-chronicles-dark-soul-source-book-print-pdf
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To his friend a man
a friend shall prove,
To him and the friend of his friend;
But never a man
shall friendship make
With one of his foeman's friends.
--Havamal
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12 replies
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DanBrugman said May 20, 2016 06:07:01
Does this supplement include rules for playing servants of the dark soul for a fun bad guy type campaign?
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Marcin.Skupnik said May 20, 2016 07:44:38
It includes rules for playing heretics and ways to become transfigured into a stronger servant of darkness (like a nepharite).
MC3 homebrewer. Check the thread!
CA-138 Deathlockdrum - when you want to put a grenade launcher on a grenade launcher, so you can launch grenades when launching grenades.
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BillHeron said May 24, 2016 11:22:28
And also provides a whole lot of really nasty bad guys, like the Karnophage...
Silvershield GM. Achtung! Cthulhu, Infinity, and Mutant Chronicles freelancer.
Embroiled in all of the Mutant Chronicles 3e books in some way, occasionally as a writer.
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BillHeron said May 27, 2016 14:05:26
Mutants & Heretics will also give you more ways to "ante up" Heretics, too. I'd recommend Dark Soul for the GM who wants some really fun ideas specific to each Apostle, like Dark Ink and necro-bionics.
Silvershield GM. Achtung! Cthulhu, Infinity, and Mutant Chronicles freelancer.
Embroiled in all of the Mutant Chronicles 3e books in some way, occasionally as a writer.
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Marcin.Skupnik said May 27, 2016 17:05:51
I find the descriptions in the book to be overdone. They present the Dark legion as an unstoppable moloch which is equipped with better stuff and with more troops than humanity does. And there's too little conflict between the apostles.
MC3 homebrewer. Check the thread!
CA-138 Deathlockdrum - when you want to put a grenade launcher on a grenade launcher, so you can launch grenades when launching grenades.
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Nathan.Dowdell said May 28, 2016 09:26:30
It kind of is. The First Dark Legion War was overwhelmingly being won by the Dark Legion until Durand faced down Algeroth on Venus.

The innumerable little skirmishes, border wars, police actions, and so forth between the end of the First Dark Legion War and the start of the Second Dark Legion War (because I don't assume that the Dark Legion vanishes entirely for more than twelve centuries; whole chunks of the setting don't make sense if that's the case) show the Dark Legion at their weakest, scattered, divided and largely isolated little clusters of dark entities. The Second Dark Legion War is a return to strength for the Dark Legion, but against human armies that have had time to develop strategies and tools to fight the Dark Legion, so the fight isn't as overwhelming... but the Dark Legion at full strength is a veritable tidal wave of destruction, and humanity won't win the war through force of arms alone.
Game Development - 2D20 System
System Design - Star Trek Adventures

Rules questions and playtest feedback to nathan@modiphius.com
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JakeBernstein said May 30, 2016 18:25:20
You don't beat the Dark Legion, you somehow just barely manage to survive it...or not, as the Ancients learned. But at least they locked it away for an unknown number of millennia.

If the Dark Legion isn't an unstoppable moloch, it's just a bunch of zombies led by wizards. Been there, done that. I like it how it is. And I don't detect a significant change at all between editions. Except that the other apostles got more love. I love it.
-Apoc527
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Vladimir said Jun 09, 2016 14:18:37
Didn't have enough time to read through the book yet (skimmed the first couple of chapters and ogled the art for now), and I have a question regarding the overt citadels.

The nepharite entries claim that some of them have obvious citadels in close proximity to civilization (one of the Demonogonis' ones has one in a swamp close to Luna City, if I'm not mistaken).

What stops the border of Luna City turning into a frontline if the Nepharite has a strong presence there? What stops the corps from storming it if he does not? Why does the Brotherhood tolerate the citadel in their back yard? Why is it not just bombed from space if the location is known?
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Nathan.Dowdell said Jun 09, 2016 14:57:25
Citadels are extremely difficult to destroy, and only somewhat less difficult to storm and clear out... and even if they are cleared out, they tend to be repopulated later, as they are places suffused with the energies of the Dark Symmetry and thus valuable/sacred to Heretics and other dark entities, and cleansing that corruption is extremely difficult and dangerous. The corporations and the Brotherhood can - and do - spend large amounts of resources and lives clearing out active Citadels... but that doesn't mean that those Citadels will remain uninhabited. Nuking an active Citadel from orbit (using actual nuclear weapons, or some similarly-devastating method) is more difficult than demolishing an abandoned one, as they invariably have some manner of defences tied to the Nepharite(s) that rule there, and such weapons tend to be vulnerable to corruption anyway, making them unreliable at best (Corruption of technology is inconsistent, but it's also driven by a malign intelligence which will tend to protect itself), and even if the physical structure is destroyed, it still needs to be cleansed of the intrinsic taint that infests such a place.

From a strategic perspective, a known enemy stronghold is actually better than an unknown one - it's easier to guard against a known foe than one you can't see. With that in mind, some Citadels are allowed to remain standing in the knowledge that they will become inhabited again, partly because the resources spent destroying an empty Citadel are better spent helping to clear an inhabited one, and partly because it means the Heretics and other dark forces are less likely to found new Citadels instead of reclaiming an abandoned one (because building new Citadels takes a lot of power).

And, for the better part of twelve centuries, this has worked - periodic cleansing of known Dark Legion strongholds by Sacred Warriors, Doomtroopers, and corporate forces has helped keep the threat in check. The problem comes during the resurgence in the Second Dark Legion War, when the corporations are spread thin by inter-corporate warfare and the Dark Legion grow in strength and numbers - suddenly, more and more Citadels are becoming active again, and nobody has the resources to deal with all of them quickly.
Game Development - 2D20 System
System Design - Star Trek Adventures

Rules questions and playtest feedback to nathan@modiphius.com
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Vladimir said Jun 09, 2016 15:20:03
Thank you for the response.
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BruceGray said May 22, 2017 15:40:22
Hi guys!

Is the "Dark Soul" book the same as the advertised "Dark Apostles" book?

I gotta tell ya, I have found this one book quite a bit more useful than I at first believed. Every one of the Dark Apostles is delineated thoroughly. Many, many great NPC's for a potential or current GM. Map of Nero on the inside front cover - what a hellish place that would be. Hey - I've got a plot thought - suppose Nero is not native to our solar system. If you have the Venusian Apocalypse books, they present the GM with an ideal "switch" to allow Nero to manifest in our dimension - and our system. Just a random thought, though. Great diagram of what a Dark Citadel might look like.
"There -is- hope for the future.
When the world is ready for a new and better life...
all this will someday come to pass.
In God's good Time."
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Marcin.Skupnik said May 22, 2017 18:16:45
Is the "Dark Soul" book the same as the advertised "Dark Apostles" book?

Yes, I think the working title of the book was 'Guide to the Dark Soul & Apostles'.

And the book is great, but see my post above about the power level.
MC3 homebrewer. Check the thread!
CA-138 Deathlockdrum - when you want to put a grenade launcher on a grenade launcher, so you can launch grenades when launching grenades.
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