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"Shards of Ymir" An Adventure for the Conan RPG (Quickstart Rules v 3.5)

posted Apr 26, 2016 23:46:41 by Bluddworth
This adventure is currently formatted with Microsoft Word 2013, and is linked via my website.

I'll look into trying to cut / paste it into a Google Doc. (with its images and graphs) which I hope will be a better format for Google+.

Either way, I hope you all enjoy and please feel free to point out any rules errors or suggestions for future adventure construction.

"Shards of Ymir" An Adventure for the Conan RPG (Quickstart Rules v 3.5)
[Last edited May 27, 2017 02:36:20]
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4 replies
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BenceBenedek said Apr 28, 2016 07:51:17
Hi! We couldn't try it out yet, but its a decent work, many thanks!

Br., Bence.
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Bluddworth said Apr 29, 2016 11:39:31
Addendum:

1. As mentioned, Hidor has an * next to his Vigor which was meant to represent his never suffering fatigue. He is also meant to be invincible, but can suffer effects and conditions. I wasn't sure how to set his stats to produce that.

2. In the unlikely event that the players manage to reach the cave first, just transfer their position in the story with that of the Aesir.

Also, I did not stat out the Shards as an item / treasure. The player group, if first, will find loose shads on the ground (one each) large enough to fashion a dagger from (They do not melt by natural fire; cause 2 extra damage dice of cold damage; can not be crafted beyond their current shape without the lost knowledge on how to do so. Hint, Hint...)
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Bluddworth said Apr 29, 2016 19:57:27
I made a few revisions to the original, the new version can be downloaded from here: "Shards of Ymir" ver. 1.2

This will be the last revision until the full rules and monster specs are available.
Founder, The UnNamed Gaming Community
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BruceBoragine said Apr 30, 2016 20:58:55
Good work. Thanks.
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