Starting to have my players roll up characters. I notice it is easy to create a character who starts with zero Assets.
Such characters are one purchase roll away from the poor house- if they get a 6 on a Lifestyle roll, it takes them into negative assets, and they are in debt, subsistence living, and can't make any purchases until they earn at least one asset. Note that this is possible/likely no matter how cheap the item they try to purchase is. Also note that the higher the characters Earnings, the more likely they are to go broke. What kind of sense does that make?
This is particularly troubling since, as far as I can tell, nobody starts with any reloads for their guns.
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