When browsing RPGnet, I realised there was a new Conan RPG kickstarter. Having always been a fan of Howard's Conan stories, I quickly browsed the Kickstarter, saw the mention of the 2d20 system and browsed a little more. I am GMing a group with my own setting using DnD 5e, but I kept the magic system intact because it would be too much of a hassle to actually adapt it the way I would like.
The 2d20 sytem sounds very promising, especially the Conan version cause of some of the planned supplements such as Mass Combat and Ship Combat. Especially the idea of hit-locations intrigue me - I recently got introduced to them via Runequest 6. I think retro-fitting those type of rulesets into a DnD system never works very well. That's why I would like to adapt the 2D20 Conan system for my own setting and add 1 or 2 extra magic systems. My setting sits somewhere between low fantasy and high fantasy where magic is a dangerous power for the wielder to use.
I am wondering whether it would be easier to add some more character options and magic systems to Conan 2d20, instead of stripping DnD and then rebuilding it back with different magic systems. Furthermore, do the rules allow the addition of new races in terms of character creation?
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