Couple of quick questions in preparation for a shopping spree at Salute ;)
- What is the normal size of a force for One War? The demo has forces that are about 20 models a side. Is this standard, or just to simplify the introduction?
- Are vehicles commonly used, or something used in special circumstances? And how large do the vehicles go? For example are you sticking to light vehicles, or allowing things to go all the way up to heavy tanks?
- I know you've mentioned using Dust models and BA models to test with, have you found base size matters for measurement and template effects?
ChrisBirch said Apr 19, 2013 13:44:25
- We're providing enough units cards in the Starter Set for upwards of 2 platoons of infantry a side (typically a squad commander has 2 sections of 4-5 infantry), plus a support platoon of HMG's and or Mortars. There will be enough vehicles for a support platoon of 3 vehicles one of which can be a heavier vehicle. For example the Germans may have two Panzer IH H plus a Panther as the starter set's heavier tank, whilst the US are more likely to have 3-4 Sherman 75mm, plus a 76mm Firefly.
We are encouraging vehicles, after all it would be a shame to leave them on the sidelines, we're still playtesting mass use of vehicles but it seems to fly!
Base size doesn't seem to be an issue, we're really encouraging a wide use of different makes to make this a universal system as opposed to ITS ALL OURS! :-)
The German Commander costs 150 points more than the US Commander, bur he has Hand -1??
The German Radio Man costs 15 points more than the US one,but the is no German Artillery section!
The German Captain costs 100 points than the US one, does the +1 Play cost 100 points?
US Infantry is 50 points more than the German version, does the Bazooka cost 50 points?
The Panzer Grenadiers are 80 points cheaper than the Army Rangers, but they have a Half Track worth 50 points.
The German MG costs 30 points more than the US one.